How It Works
Four stages, about five minutes, one government to build and one legacy to discover.
1. Shape your government
You start in a Britain facing rising unemployment, high inflation and weak public confidence. Before you appoint anyone, you decide the kind of government you want to be:
- Economic approach: growth-led, balanced, or public-services first.
- Governing style: transformational, pragmatic, or popular.
- Priorities: the handful of areas you choose to focus on.
- Signature pledge: the defining policy your administration is built around.
These choices shape how everything that follows is judged.
2. Draft your cabinet
You draw real historical UK governments one at a time. From each, you pick a single politician to bring into your cabinet. Once chosen, a figure is yours, and is removed from the pools you draw later, so every game forces genuine trade-offs. You have a limited number of re-rolls if a draw doesn't suit you.
3. Assign your ministers
Each politician is placed into one of the great offices of state. Some are natural fits for a role; others are a stretch. How well your ministers suit their briefs, and how well the cabinet holds together as a team, feeds directly into how your government performs.
4. Discover your legacy
With your government assembled, the simulation runs. You find out how long you survived, what the country looked like by the end, how your signature pledge fared, why you ultimately left office, and the personal legacy title history assigns you, from The Architect to The Caretaker to The Underachiever. Then you can share your result and challenge others to last longer.
For how results are calculated at a high level, see the Methodology. Ready? Build your government.
